Getting Over It

Getting Over It

Action, Casual, Windows, Single, offline, iOS, Android

File Size: 2 GB / Windows

Version: PC

Updated: December 7, 2017

File Size: 2 GB / Windows

Version: PC

Updated: December 7, 2017

Getting Over It

Getting Over It with Bennett Foddy is a physics-based climbing game that tests patience, precision, and perseverance. You play as “Diogenes,” a man trapped in a large metal cauldron, armed only with a sledgehammer. Your goal? Climb an enormous mountain of random objects, rocks, and hazards — with no checkpoints and no safety nets.

The controls are intentionally difficult, requiring you to master swinging, pushing, and hooking the sledgehammer to navigate upward. Every movement feels risky, as one wrong swing can send you tumbling all the way back to the start.

Minimalist graphics and a surreal environment create a unique atmosphere, while Bennett Foddy’s dry, philosophical narration both entertains and taunts you along the way. The game is famous for its extreme difficulty, unpredictable physics, and the emotional rollercoaster it delivers — frustration, determination, and ultimate triumph.

Loved by streamers and challenge seekers, Getting Over It is a true test of skill and patience for players who dare to take on its punishing climb.

How to Play – Getting Over It

Getting Over It with Bennett Foddy is a physics-based climbing challenge that demands patience, precision, and persistence.

  1. Start the Climb – You begin at the base of the mountain, sitting in a cauldron with only a sledgehammer to move.
  2. Master the Controls – Move your mouse to control the sledgehammer. Push, pull, or hook it against surfaces to lift yourself up or swing across gaps.
  3. Plan Each Move – The mountain is filled with rocks, ledges, and precarious objects. A single mistake can send you sliding or falling all the way back down.
  4. Use Momentum – Sometimes you need slow, careful movements; other times, quick and powerful swings are the key to success.
  5. Stay Calm Under Pressure – Falling is part of the game. Every setback teaches you better control and timing.
  6. Reach the Summit – The higher you climb, the harder the obstacles become, but with enough persistence, you can conquer the mountain.

There are no checkpoints, no shortcuts, and no safety nets — only you, your hammer, and your determination. The frustration is real, but so is the satisfaction when you finally reach the top.

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